AI Insights · Timothy · April 2023
Top 5 2D Anime Games on Unified Platform in Central America - Q1 2023
Explore the performance trends of the top 5 2D Anime games in Central America during Q1 2023, based on data from Sensor Tower.
In the first quarter of 2023, the top 5 2D Anime games in Central America demonstrated varied performance across downloads, revenue, and active users. Here’s a detailed look at each game’s performance, based on data from Sensor Tower.
Yu-Gi-Oh! Duel Links from KONAMI saw a dynamic quarter. Weekly revenue peaked at around $27K in mid-January, with fluctuations throughout the quarter, ending at approximately $19K in the last week of March. Downloads peaked at about 10.8K in early January, with a notable dip to 6.3K in mid-March. Active users were relatively stable, starting at 96K and ending the quarter with around 90K.
Hero Wars: Alliance RPG by Nexters Global LTD experienced a significant drop in downloads from 174K in the first week of January to around 5.8K in the last week of March. Revenue showed a peak of about $20K in mid-February and ended the quarter at approximately $14.6K. Active users decreased from 290K in early January to about 91K by the end of March.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. had a notable spike in downloads, reaching 70.5K in mid-March. Revenue began at $40.9K in late December, fluctuating throughout the quarter, and ended at around $7K. Active users peaked at approximately 115K in mid-March.
Fire Emblem Heroes by Nintendo Co., Ltd. had a relatively stable performance in terms of active users, maintaining around 14K throughout the quarter. Downloads showed a significant peak of 2.3K in late January. Revenue ranged between $9K and $13K, ending the quarter at around $9K.
Fate/Grand Order (English) from Aniplex Inc. saw a steady decline in downloads, starting at 1.3K in early January and ending at approximately 571 in the last week of March. Revenue peaked at around $26.5K in early January, with a noticeable drop to about $4.7K by the end of March. Active users remained stable, fluctuating around 10K throughout the quarter.
For more detailed insights and data on mobile game performance, visit Sensor Tower.